shanzell:

The X-men comics were literally a metaphor for racism and xenophobia. This is meaningful because it is meant to be powerful and an accessible metaphor for nearly anyone who has ever felt maligned for reasons beyond their control.

(Source: harlequinnade, via emonyette)

sir-woogleton:

Remember, Tumblr: Sexy is whatever you want it to be, UNLESS you want it to include a fedora, because then you’re a gross MRA douche.

(Source: waspberries)

heh, one of my blog posts was featured on reddit. my blog went from 50 daily views to 5000+. shiny!

via Technical Grimiore

via Technical Grimiore

via Technical Grimiore

via Technical Grimiore

chicken-buddha:

cant believe jontron is in smash bros

chicken-buddha:

cant believe jontron is in smash bros

(via soliasildo)

sugarplumbfaerie:

someone take my computer away from me

(via lollingaboot)

via Technical Grimiore

lemonsweetie:

Example of Star Trek Addressing Social Issues - Mental Illness 

This scene got me right in the gut when I first saw it. It was revealed earlier in the episode that Garak suffers from extreme claustrophobia, experiencing a severe attack just a few scenes before this one. I was already expecting Martok and Worf to dismiss Garak’s mental illness, especially because the Klingon Empire prides its people on physical strength. I was waiting for them to call him a coward, not “getting over it” like I’ve heard so many times in my own life about mental illness. But as seen above that’s not what happened, the exact opposite does. Its moments like this that make me love Star Trek, even for all its flaws. Sometimes I get to see past my conditioned reaction of the worst, and get to see the best in people instead.

TDLR; Star Trek may be about aliens in the future, but it connects to me on a human level - more than most modern shows do today. 

(via startrekds9)

meanwhilebackinthedungeon:

Random Magic Sword Properties
Table stolen from Hack & Slash
01-29) Weapon Glows (See color table) 30-34) Weapon glows (See color table) when a certain monster is nearby 35-39) Weapon Drips (See substance table) 40-44) When Swung the Weapon leaves Tracers (See Color table)  45-49) Sword is surrounded by (See surrounded by table) 50-54) Blade is Colored Force (See color table) 55-59) Sounds (See sounds table) Occur when Blade Strikes 60-64) A Visual Display (See visual display table) Occurs when Blade Strikes 65-69) Strike against target leaves marks (See Marks Table) around wounds 70-75) Blade Exudes an exotic but pungent scent (See Odors Table) 76-78) Blade of weapon is invisible (All the time, during daylight, during darkness, above ground, underground) 79) Weapon Hums 80) Weapon Vibrates 81) Weapon Whistles 82) Weapon Chuckles 83) Weapon whispers secrets  84) Runes Appear on Sword 85) Runes Appear in Air near sword 86) Shines 87) Always polished 88) Always bloody 89) Blade swivels 90) Liquid in Blade 91) Blade Drinks in Blood 92) Blade is Like a Liquid Conforming to a Solid Shape 93) Weapon is Translucent  94) Blade is Made of Metal Scales that Sometimes Pulse Open 95) Weapon causes those nearby to feel an emotion. 96) Weapon flutters in the breeze like a silk ribbon 97) Weapon sprouts spikes transitory and intermittently. 98) Weapon is weightless 99) Roll Twice 100) Roll 3 Times
 Drips:
1. Ichor2. Sap 3. Blood 4. Tears 5. Fire 6. Poison 7. Water 8. Wax
Color:
1. White 2. Gold 3. Silver 4. Green 5. Blue 6. Red 7. Purple 8. Rose
Surrounded By:
1. Motes 2. Dust 3. Wind 4. Steam 5. Smoke 6. Leaves
Sounds:
1. Shriek 2. Thunder 3. Laughter 4. Single Note 5. Humm 6. Animal Roar or Growl
Visual Display:
1. Sparks 2. Stars 3. Light Burst 4. Fire 5. Electricity 6. Cold
Marks Table:
1. Frozen Flesh 2. Charred Flesh 3. Golden (or any metallic) Flesh 4. Rotted Flesh
Odors:
1. Musky- perfumes/aftershave 2. Putrid- rotten eggs 3. Pungent- vinegar 4. Camphoraceous- mothballs 5. Ethereal- dry cleaning fluid 6. Floral- roses 7. Pepperminty- mint gum

meanwhilebackinthedungeon:

Random Magic Sword Properties

Table stolen from Hack & Slash

01-29) Weapon Glows (See color table)
30-34) Weapon glows (See color table) when a certain monster is nearby
35-39) Weapon Drips (See substance table)
40-44) When Swung the Weapon leaves Tracers (See Color table)
45-49) Sword is surrounded by (See surrounded by table)
50-54) Blade is Colored Force (See color table)
55-59) Sounds (See sounds table) Occur when Blade Strikes
60-64) A Visual Display (See visual display table) Occurs when Blade Strikes
65-69) Strike against target leaves marks (See Marks Table) around wounds
70-75) Blade Exudes an exotic but pungent scent (See Odors Table)
76-78) Blade of weapon is invisible (All the time, during daylight, during darkness, above ground, underground)
79) Weapon Hums
80) Weapon Vibrates
81) Weapon Whistles
82) Weapon Chuckles
83) Weapon whispers secrets
84) Runes Appear on Sword
85) Runes Appear in Air near sword
86) Shines
87) Always polished
88) Always bloody
89) Blade swivels
90) Liquid in Blade
91) Blade Drinks in Blood
92) Blade is Like a Liquid Conforming to a Solid Shape
93) Weapon is Translucent
94) Blade is Made of Metal Scales that Sometimes Pulse Open
95) Weapon causes those nearby to feel an emotion.
96) Weapon flutters in the breeze like a silk ribbon
97) Weapon sprouts spikes transitory and intermittently.
98) Weapon is weightless
99) Roll Twice
100) Roll 3 Times


Drips:

1. Ichor
2. Sap
3. Blood
4. Tears
5. Fire
6. Poison
7. Water
8. Wax

Color:

1. White
2. Gold
3. Silver
4. Green
5. Blue
6. Red
7. Purple
8. Rose

Surrounded By:

1. Motes
2. Dust
3. Wind
4. Steam
5. Smoke
6. Leaves

Sounds:

1. Shriek
2. Thunder
3. Laughter
4. Single Note
5. Humm
6. Animal Roar or Growl

Visual Display:

1. Sparks
2. Stars
3. Light Burst
4. Fire
5. Electricity
6. Cold

Marks Table:

1. Frozen Flesh
2. Charred Flesh
3. Golden (or any metallic) Flesh
4. Rotted Flesh

Odors:

1. Musky- perfumes/aftershave
2. Putrid- rotten eggs
3. Pungent- vinegar
4. Camphoraceous- mothballs
5. Ethereal- dry cleaning fluid
6. Floral- roses
7. Pepperminty- mint gum

(via blinkrankin)

via Technical Grimiore

I designed a game system! It’s just a survival game right now, but a zombie addition is in the works!